niiyan/2005-11-29
FFT3DFilter v.1.8.3 †
- 変更点
3D Frequency Domain filter - denoiser
Version 1.8.3 - 28 November 2005 - fixed bug with first frame for Kalman YV12 (thanks to tsp).
MVTools v.0.9.13.3 †
- 変更点(mvtools.htmより引用)
0.9.13.3 (Released 27.11.2005 by Fizick)
- Added global motion (simple method) vector predictor to MVAnalyse.
- Vector search is skipped (for speed) if good predictor was found (with SAD
- Parameter scale in MVShow works properly now.
- Disabled some debug and profiling info output (for speed increasing).
- Changed default prec=1 (was 2) in MVFlowBlur.
Motion, 28 November 2005 †
- 変更点
- プリセットの追加?
- ニューバージョンにあわせてドキュメントの修正?
- 古いスクリプトも動くが、変更が必要。
Doom9's Forum - Motion filter : real-time true-motion motion compensation ... alpha version
Old scripts should still work, if you make one change: rename Compensate to SimpleCompensate. [Or alternatively, name the motion argument of Compensate, i.e. source.Compensate(motion =...).]
SPresso関数 by Didée †
- 圧縮率を高めるための関数。
- Spressoは「Spatial Pressdown」の略。
Doom9's Forum - Using Avisynth to help compressing files
(It doesn't matter if you like caffeine or not (I do) - SPresso stands for Spatial Pressdown.)
- 書式
Doom9's Forum - Using Avisynth to help compressing files
SPresso( limit, bias, [RGmode] )
"limit" tells the maximum change to do to any pixel(ピクセルに対して行う変更の上限)
"bias" is, well, something like "aggessivity": '20' is a very light setting, '33' is already quite strong.("aggressivity(積極性?)"のようなもの)
"RGmode" tells the RemoveGrain mode to use. The default of "4" is the best in most cases.(RemoveGrainのmode)
- 動作には、MaskToolsとRemoveGrainが必要。
- 輝度にのみ影響。
fft3dGPU version 0.51 †
- 変更点(fft3dgpu.txtより引用)
0.51 Fixed bug with parameters after NVPerf was shifted. ie degrid=scutoff,scutoff=svr. Improved download speed from GPU. Geforce fx 5xxx now works with Kalman filter.
- (2005-11-29 23:40:28 追記)バージョン0.51には、従来のzipファイルのほかに、インストーラー形式(fft3dgpu0.51.exe)での配布も行われています。fft3dgpu0.51.exeは、Doom9's Forum - fft3dGPU 0.51からダウンロードできます。